

Gnome: Nothing Gnome has to offer is useful for Paladins.ĭeep (Svirfneblin) EEPC/SCAG: Not useful for Paladin. Githyanki: Strength increase, but otherwise not useful. Gith MToF: The Gith races aren’t terribly good Paladins. Some innate spellcasting.Įarth: Strength and Constitution, plus some additional abilities. Shadar-Kai MToF: Constitution, teleportation, and a damage resistance.įairy TWBtW: Inability to fly while wearing more than light armor makes this a poor choice.įirbolg VGtM: The Strength bonus is nice.

Mountain Dwarf: The Strength increase is the best part of Dwarf Paladin.ĭuergar SCAG: Underdark races with their sunlight sensitivity don’t really mesh with a warrior of light.Įlf: Elves are naturally lithe and dexterous, where Paladin looks for Brute Strength.ĭrow: Sunlight sensitivity is a huge drawback.Įladrin MToF: Charisma, and the teleportation ability make a nice combo. Scourge: The added durability is welcome.īugbear VGtM: Strength and reach make you powerful.ĭhampir VRGtR: The speed boost, mobility option, and natural Constitution-based attack make this a great choice for Paladin.ĭragonborn: Strength and Constitution increases, energy resistance, and a breath weapon.ĭwarf: The Constitution increase is welcome. Protector: The bonus Wisdom doesn’t do a lot for you. Red = Below average, extremely situational, or otherwise just bad.Īll features and abilities are from the core rulebook set (Player’s Handbook, Monster Manual, and Dungeon Master’s Guide) unless otherwise attributed.Īarakocra EEPC: Dexterity and flight make this the optimal race for a Dexterity build, which isn’t adviseable.įallen: A really flavorful option for an Oathbreaker Paladin Orange = Average option, useful in specific circumstances

The guide that follows uses a color-coding system to rank the abilities granted.īlue = An essential, class-defining ability you would be remiss to overlook. While the options presented here may be the optimal build for a paladin (in my opinion), the beauty of D&D character creation is that the only limit is your imagination so feel free to build your character whichever way you want to. Paladins wield divine magic that can bolster their allies and heal wounds, and this magic can also be channeled into powerful displays of radiant energy that scours shadows from dark places.įollow this guide to discover how to best optimize the skills, weapons, features, and abilities for a D&D 5e Paladin class character build. The paladin equips themselves with weapons of war, but their ultimate goal is peace.

These knights are charged with protecting the weak, defending the ideals of law and peace, and hunting down evil wherever it rears its ugly head, and destroying it. Paladins are holy warriors, called by their patron deities to carry out their divine will on earth.
